a/Gaming · 5 Subscribers
And hot damn, this game has a steep learning curve. I went in expecting a souls-like game set in Feudal Japan, but the mechanics are completely different. It's very much based on twitch reflexes and snap-second decisions, with a good mix of stealth. I got so salty about its difficulty that I was regretting buying it instead of pirating it, but since I couldn't return a digital game I got drunk, gave it another go, and steamrolled 4 bosses in a row without dying.
It turns out this game is much easier to play while drunk because it slows things down enough that you have time to think instead of panicking.
I definitely recommend this game to anyone who liked the Souls games. It's very different, but somehow feels like it fits with them.
Bee Simulator, available on the Epic Games Store or the Nintendo Switch Store, is a really cute game about being a worker honeybee.
I think it might be for children, but I really like bees so it's delightful to fly around and play as a happy little bee. I've been playing this between levels of Doom Eternal to wind down from the higher stress / excitement.
The only downside so far is that the English voice acting is really childish and annoying, and since I wanted to simulate bees it's jarring to hear them talking intelligibly. I switched the audio language to a different language so I could play with English subtitles and it's much better.
I used to play the shit out of these games when I was a kid, and with the economic downturn more people are probably constrained to low-end equipment. Luckily, Linux has a small footprint and can run way better than Windows on old machines. They should still run today.
SuperTux: A clone of Super Mario, but with cute penguins and some cool sliding mechanics.
Falcon's Eye / Vulture's Eye for Nethack: The king of rogue-like games, Nethack, is pretty inaccessible due to being ASCII only. Falcon/Vulture added mouse or trackpad input, really good graphics, and an isometric view. Think dungeon crawler, and then add tons of intricacy and variety.
The Ur-Quan Masters: An open-source port of Star Control II, this game is a branching science fiction story game about saving the galaxy from enslavement. You have to use exploration, diplomacy, and combat to craft an alliance of alien races to rise up and save the galaxy. It does some very daring things with story telling, and I swear it had to have been a direct inspiration for the Mass Effect games.
The Battle for Wesnoth: I know this game is still being maintained and updated. This is a high-fantasy turn-based strategy game with some very interesting mechanics involving terrain use. It has the best turn-based strategy combat I've ever seen in a videogame, even beating out The Banner Saga. I find it extremely fun and still play it occasionally to this day. It also still has an active multiplayer scene.
Cube 2, aka Sauerbraten: Sauerbraten is the best first person shooter I have ever played. It's crazy fast paced, certainly faster than any FPS I've played in the last decade. It used to have a great multiplayer scene which has largely quieted down except for a few die-hard veterans, but it still has some excellent single-player maps -- especially the CTF edition from 2008. The sountrack is also killer, some very catchy instrumental industrial metal.
Konquest: A simple galactic conquest game based on gauging risk . I'd almost call it simplified intergalactic Risk.
FreeCiv: The Civ games, but free. The AI is brutally good, but it's a fun way to burn a few hours.